![]() ![]() This means that most of the disparity between console and PC is accounted for, although PC is still slightly faster due to less lag. Halo CE on console is timed by RTA minus loading screens. The aiming is more precise due to the mouse, although there is significantly less autoaim on PC. More importantly, it has no lag during in-level loadzones. It has greatly reduced loading time between levels (although these loads are not counted in the time anyway). Halo PC is the most commonly used version for speedrunning.
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